There’s also the argument whether games really need that high of a budget. It feels like there’s little correlation between the budget of a game, and its success (or quality).
Sony could’ve invested in five or ten more Helldivers 2 scaled games, instead of wasting it all on the Concord flop.
There’s also the argument whether games really need that high of a budget. It feels like there’s little correlation between the budget of a game, and its success (or quality).
Sony could’ve invested in five or ten more Helldivers 2 scaled games, instead of wasting it all on the Concord flop.